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1、BLOCK的名字改成你自己的類(lèi)不多說(shuō),直接可以拷貝下面的東西,然后記得把那個(gè) 名,這個(gè)很關(guān)鍵哦,不然是錯(cuò)的可別怪我,呵呵 import java.awt.*import java.awt.eve nt.*importjavax.swi ng.* import java.applet.* import java.lan g.Stri ng.*import java .Ian g.* import java.io.* 。publicclass Block extendsJPanelimplementsActionListener,KeyListener/ 應(yīng)該是繼承 JPanelstaticBut
2、tonbut =new Butto n6。staticButtonn oStop =new Butt on("取消暫停"。staticLabelscoreLab =new Label("分?jǐn)?shù):"。staticLabelin foLab=new Label("提示:"。staticLabelspeedLab =new Label("級(jí)數(shù):"。staticLabelscoreTex =new Label("0" 。staticLabelin foTex=new Label(II II、。static
3、LabelspeedTex =new Label("1" 。staticJFramejf = newJFrame( 。staticMyTimertimer 。staticImageIc onicon= new ImageIc on("resource/Block.jpg"。staticJMe nuBarmb =new JMe nuBar(。staticJMe nu menuO =new JMe nu("游戲"。staticJMe numenu1 =new JMenu("幫助"。staticJMe nultemmi0
4、=new JMe nultem("新游戲"。staticJMe nultemmi1=new JMe nultem("退出"。staticJMe nultemmi1_0 - new JMenultem( "關(guān)于” 。staticJDialogdlg_1。staticJTextAreadlg_1_text= new JTextArea(。statici ntstartSig n=0。/游戲開(kāi)始標(biāo)志0 未開(kāi)始1 開(kāi)始2暫停staticStri ngbutLab="開(kāi)始游戲","重新開(kāi)始","降低級(jí)數(shù)&
5、quot;,"提高級(jí)數(shù)",”游戲暫停",”退出游戲"。statici ntstatici ntstatici ntgame_body =game_sig n_x =game_sig n_y =newi nt 1910。newint 4 。 /用于記錄4個(gè)方格的水平位置newint 4 。 /用于記錄4個(gè)方格的垂直位置false 。 /是否落下。/磚塊的編號(hào)staticboolea n dow nSig n =statici ntblockNumber = 1staticintgameScore = 0 。 / 游戲分?jǐn)?shù)statici ntspeedMar
6、k = 1。publicstaticvoidmain( Stri ng argsBlock myBlock =new Block(mb.add( menuO >。mb.add( menul >。menuO .add( miO >。 menuO .add( mil >。 menul .add( mi1_O >。jf .setJMenuBar(mb>。myBlock.i nit(>。jf .add(myBlock>。jf .setSize(565,501>。jf .setResizable(false >。jf .setTitle( &q
7、uot;俄羅斯方塊">。jf .setIconlmage(icon .getlmage(>> jf .setLocation(200,100>/啟動(dòng)線程jf .show(>timer.setDaem on(true >。timer.start(>。timer.suspend(>publicvoidin it(>setLayout(null >。for ( int i =0。i < 6。i+>but i=new Button(butLab i>add(buti> 。timer = new MyTimer
8、(myBlock>obut i.addActionListener(this >。but i.addKeyListener(this >。but i.setBounds(360,(240 + 30 * i>,160,25>add(scoreLab。add(scoreTex。add(speedLab。add(speedTex。add(in foLab。add(in foTex。add(scoreLab。scoreLab.setBou nds(320,15,30,20>。scoreTex.setBou nds(360,15,160,20>。scoreTex
9、.setBackgro un d(Color.white >。speedLab.setBou nds(320,45,30,20>。speedTex.setBou nds(360,45,160,20>。speedTex.setBackgro un d(Color.white >。but 1.setEnabled(false >。but 4.setEnabled(false >。in foLab.setBou nds(320,75,30,20>。in foTex .setBou nds(360,75,160,20>。in foTex.setBackg
10、ro un d(Color.white >。noStop .setBounds(360,360,160,25>。no Stop .addActi on Liste ner(this >。no Stop .addKeyListe ner(this。mi0 .addActionListener(this。mil .addActionListener(this。mi1_0 .addActionListener(this >。nu m_csh_game(>。ran d_block(>。publicvoidaction Performed(Act ionEvent e
11、>if (e.getSource(> =startSig n = 1。in foTex.setText(but 0.setEnabled(but 1.setEnabled(but 4.setEnabled(timer .resume(>if (e.getSource(> =startSig n = 0 。 gameScore = 0 。 timer .suspe nd(>but 0> II開(kāi)始游戲"游戲已經(jīng)開(kāi)始!"falsetruetruebut 1|e.getSource(> =mi0 II重新開(kāi)始游戲num _csh_resta
12、rt(>。repa in t(>。ran d_block(>。scoreTex .setText("0" >。in foTex.setText("新游戲r'>。but 0.setEnabled(true >。but 1.setEnabled(false。but 4.setEnabled(false。/if (e.getSource(> =but2 II降低級(jí)數(shù)o"降低級(jí)數(shù)!" 。in foTex.setText(speedMark -。if (speedMark <= 1> spee
13、dMark = 1。"已經(jīng)是最低級(jí)數(shù)!" 。speedMark +"" 。but 3 /提高級(jí)數(shù)in foTex .setText(speedTex .setText(if (e.getSource(> =infoTex.setText( "提高級(jí)數(shù)!" >。speedMark +。if ( speedMark >= 9>speedMark = 9 。in foTex.setText(speedTex .setText(if (e.getSource(> =this .add( no Stop"
14、已經(jīng)是最高級(jí)數(shù)!" >。speedMark +1111 、 >。but 4> /游戲暫停。this .remove( but4>。in foTex.setText("游戲暫停!" 。timer .suspend(>。if (e.getSource(> =noStop >/ 取消暫停this.remove(no Stop >。this.add( but 4> 。infoTex.setText("繼續(xù)游戲!" >。timer .resume(>if (e.getSource(>
15、 =jf .dispose(> 。if (e.getSource(> =but 5|e.getSource(> =mi1_0 /退出游戲mi1 /退出游戲dlg_1 = new JDialog( try FileI nputStreamjf,” 關(guān)于"。ionewFileI nputStream("resource/gua nyu .txt"。/得到路徑byte a =newbyte io.available(>io.read(a>io.close(>String str =new Stri ng(a>dlg_1_text
16、 .setText(str> catch (Excepti on g> dlg_1_text dlg_1 dlg_1 dlg_1 dlg_1 dlg_1 dlg 1 .setEditable( .add( dlg_1_text .pack(> 。 .setResizable( .setSize(200, 120> .setLocatio n(400, 240> .show(> 。falsefalse >。publicvoidrand_block(>/ 隨機(jī)產(chǎn)生磚塊int num。num =(int >(Math.random (> *
17、 6> + 1。/產(chǎn)生blockNumber = num。switch(blockNumber> case1:block1(>。blockNumber =1 。breakcase2:block2(>。blockNumber =2 。breakcase3:block3(>。blockNumber =3 。breakcase4:block4(>。blockNumber =4。breakcase5:block5(>。blockNumber =5 。breakcase6:block6(>。blockNumber =6 。breakcase7:block7
18、(>。blockNumber =7。breakooooooo06之間的隨機(jī)數(shù)publicvoiddin gwei(>change_body(int blockNumber>/改變磚塊狀態(tài)if (blockNumber = 1&&if ( game_sign_y 0=條是橫著的if (game_body game_sign_y 2&&game_body game_sign_y dow nSig nfalse>/變換長(zhǎng)條2種情況game_sig n_y1&&game_sig n_y0 - 13 + 2 game_sign_x3
19、 <= 16>game_sig n_x3 - 2 != 2>0/說(shuō)明長(zhǎng)1 !=num _csh_game(>。game_body game_sign_y0 - 1game_sig n_x0 + 1 = 1game_body game_sign_y1 game._sign_x 1=1 。game_body game_sign_y2 + 1game_sig n_x2 - 1 = 1game_body game_sign_y3 + 2game_sig n_x3 - 2 = 1infoTex .setText(repaint(>if ( game_sign_x1&
20、& game_sign_x" 游戲進(jìn)行中 !" 。03 <= 7>= game_sign_x 1&& game_sign_x 0/ 說(shuō)明長(zhǎng)條是豎著的>=if ( game_body game_sign_y 2&& game_body game_sign_y num_csh_game(> game_body game_body game_body game_body infoTexo game_sign_y game_sign_y game_sign_y game_sign_y03 - 2012 - 13 - 2
21、1 game_sign_x 0-1 game_sign_x 3 + 2 != 2>!=+ 1game_sign_x1=1game_sign_x game_sign_xgame_sign_x.setText( " 游戲進(jìn)行中 !"。0 - 1 = 12 + 1 = 13 + 2 = 1repaint(> if (blockNumber = 3&& if ( game_sign_x 0 game_sign_x 2&& game_sign_y game_sign_y 3&& game_sign_x if ( game_b
22、ody 2&& game_body 2&& game_body game_sign_ydownSignfalse >/變換轉(zhuǎn)彎 1 有4種情況game_sign_x 1&& game_sign_x20 >= 1>0 game_sign_y 0 game_sign_y 2+1 game_sign_x-1 game_sign_x0211!=!=3 - 2game_sign_x 3 != 2>game_body game_sign_y0 + 1game_sign_x0 -1 =1 。game_body game_sign_y1
23、game_sign_x 1= 1。game_body game_sign_y2 - 1game_sign_x2 +1= 1 。game_body game_sign_y3 - 2game_sign_x31。infoTex .setText( " 游戲進(jìn)行中 !"。repaint(>。if ( game_sign_y 1=game_sign_y2&&game_sign_y 2 =game_sign_y3&& game_sign_x0 = game_sign_x3&& game_sign_y 1onum_csh_game(&
24、gt;if ( game_body 2&& game_body 2&& game_body 3 - 1 game_sign_y 0 game_sign_x 0 game_sign_y 1 + 1 game_sign_x game_sign_y game_sign_x3 - 1 != 2>game_body game_sign_y0 game_sign_x 0 -2 =1game_body game_sign_y1 + 1 game_sign_x1+ 1 = 1game_body game_sign_y2 game_sign_x 2= 1。game_body
25、 game_sign_y3 - 1game_sign_x3- 1 = 1infoTex .setText( " 游戲進(jìn)行中 !" > 。ooonum_csh_game(>repaint(> if ( game_sign_x 1 = game_sign_x 3&& game_sign_y <= 8> if ( game_body 2&& game_body 2&& game_body 3 - 1 game_sign_y 0 game_sign_y 1 game_sign_y game_sign_x0
26、3 + 1 != 2>111!=game_sign_x 2&& game_sign_x= game_sign_y 1&& game_sign_x32 game_sign_x+ 1 game_sign_x0!=11!=game_body game_sign_y0 + 2 game_sign_x01game_body game_sign_y1 + 1 game_sign_x1 -1 = 1game_body game_sign_y2 game_sign_x 2 =1。game_body game_sign_y3 - 1game_sign_x3 +1 = 1in
27、foTex .setText( " 游戲進(jìn)行中 !" > 。ooonum_csh_game(>repaint(>if ( game_sign_y 0 = game_sign_y 2&& game_sign_x if ( game_body2&& game_body2&& game_body game_sign_ygame_sign_y 1&&0 =game_sign_xgame_sign_y3>1 game_sign_y 0 game_sign_y 23game_sign_x1 game
28、_sign_x 01 game_sign_x 23 + 2 != 2>11!=!=num_csh_game(>game_bodygame_body game_bodyo game_sign_y game_sign_y game_sign_y0 + 112 - 1game_sign_x 0 + 1 = 1 game_sign_x 1 = 1。game_sign_x 2 - 1 = 1game_body game_sign_y 3 game_sign_x 3 + 2 = 1 infoTex .setText( " 游戲進(jìn)行中 !" > 。repaint(>
29、;if (blockNumber = 4&& if ( game_sign_x 0downSign = false >/ 變換轉(zhuǎn)彎 2 有4種情況game_sign_x 1&& game_sign_x 0game_sign_x 3&& game_sign_y 1 <= 7>= game_sign_y 2&& game_sign_x 3if ( game_body game_sign_y0+ 2 game_sign_x 02&& game_body game_sign_y1+ 1 game_sign
30、_x 1 + 12&& game_body game_sign_y!=!=3 game_sign_x 3 + 2 != 2> num_csh_game(> 。game_body game_sign_y 0 + 2game_sign_x 0 = 1game_body game_sign_y 1 + 1game_sign_x 1 + 1 = 1game_body game_sign_y game_body game_sign_y2 game_sign_x3 game_sign_x2 = 13 + 2 = 1infoTex .setText( " 游戲進(jìn)行中 !
31、" > 。repaint(>if ( game_sign_y 1game_sign_y 2&& game_sign_y1game_sign_y 3&& game_sign_x 0 = game_sign_x 2> if ( game_body game_sign_y1game_sign_x 1 +22&& game_body game_sign_y2- 1 game_sign_x 2+ 12&& game_body game_sign_y3 - 2game_sign_x 3!= 2>!=!=num
32、_csh_game(>game_body game_sign_y 0game_sign_x 0 = 1game_body game_sign_y 1game_sign_x 1 + 2 = 1game_body game_sign_y 2 - 1 game_body game_sign_y 3 - 2game_sign_x 2 + 1 = 1game_sign_x 3 = 1infoTex .setText( " 游戲進(jìn)行中 !" > 。repaint(>if ( game_sign_x 0game_sign_x 2&& game_sign_
33、x 0game_sign_x 3&& game_sign_y 1 game_sign_y 2&& game_sign_x 0 >= 2> if ( game_body game_sign_y0game_sign_x 0 -22&& game_body game_sign_y2- 1 game_sign_x 2- 12&& game_body game_sign_y3 - 2game_sign_x 3!= 2>num_csh_game(>!=!=game_body game_sign_y0game_sign_
34、x 0 -2 = 1。game_body game_sign_y1game_sign_x 1= 1。game_body game_sign_y2 - 1game_sign_x2 -1 = 1 。game_body game_sign_y3 - 2game_sign_x31 。infoTex .setText( " 游戲進(jìn)行中 !" > 。repaint(>。if ( game_sign_y 0game_sign_y1&&game_sign_y 01game_sign_y 2&& game_sign_x <= 16> i
35、f ( game_body 2&& game_body 2&& game_body 2game_sign_x 3&& game_sign_y0 game_sign_y game_sign_y game_sign_y game_sign_x 2 - 2!=012>game_body game_sign_y0 + 2game_body game_sign_y1 + 1game_body game_sign_y2 ggame_body game_sign_y3 ginfoTex .setText( " 游戲進(jìn)行中 !"o>
36、;。onum_csh_game(>repaint(>if (blockNumber = 5&&if ( game_sign_x 0game_sign_x 3&& game_sign_y game_sign_y 1&& game_sign_xif ( game_body game_sign_y 02&& game_body game_sign_y 1downSign2 game_sign_x 0+ 1 game_sign_xgame_sign_x game_sign_x _sign_x _sign_x0 = 11 - 1
37、 = 12 - 2 = 1 3 = 1 。!=false11!=>/ 變換轉(zhuǎn)彎 3 有4種情況game_sign_x 2&& game_sign_x 201 >= 2>+ 1 game_sign_x 0 game_sign_x 1 -1!=2!=2&& game_body game_sign_y 3 - 1 game_sign_x 3 + 1 != 2>num_csh_game(>game_body game_sign_y0 + 1 game_sign_x0 - 1 = 1game_body game_sign_y1 game_si
38、gn_x 1 -2 =1game_body game_sign_y2 game_sign_x 2= 1。game_body game_sign_y3 - 1game_sign_x3+ 1 = 1infoTex .setText( " 游戲進(jìn)行中 !" > 。repaint(>if ( game_sign_y 1 = game_sign_y 3&& game_sign_x <= 16>game_sign_y 2&& game_sign_y 20 = game_sign_x 1&& game_sign_y0
39、if ( game_body game_sign_y0+ 2 game_sign_x 0!=2&& game_body game_sign_y1+ 1 game_sign_x 1 + 1!=2&& game_body game_sign_y3 - 1 game_sign_x 3 - 1 != 2> num_csh_game(> 。game_body game_sign_y0 +2game_sign_x01 。game_body game_sign_y1 +1game_sign_x1 +1 = 1。game_body game_sign_y2game_
40、sign_x 2 =1。game_body game_sign_y3 -1game_sign_x3 -1 = 1。infoTex .setText( " 游戲進(jìn)行中 !" > 。 repaint(> 。if ( game_sign_x 0 =game_sign_x 1&& game_sign_x1 =game_sign_xif ( game_body3&& game_sign_y 2= game_sign_y 3> game_sign_y0+ 1 game_sign_x 0 -1!=2&& game_body
41、 game_sign_y2game_sign_x 2 +2!=2&& game_body game_sign_y3 - 1game_sign_x 3 +1 != 2>num_csh_game(>game_body game_sign_y0 + 1 game_sign_x0 - 1 = 1game_body game_sign_y1 game_sign_x 1 =1。game_body game_sign_y2 game_sign_x 2 +2 =1game_body game_sign_y3 - 1game_sign_x3+ 1 = 1infoTex .setTex
42、t( " 游戲進(jìn)行中 !" > 。repaint(>if ( game_sign_y 0 = game_sign_y 2&& game_sign_x if ( game_body2&& game_body2&& game_body game_sign_ygame_sign_y 1&& game_sign_y 2 =game_sign_x 3> game_sign_y 0 game_sign_y 23 - 2game_sign_x1 game_sign_x1 game_sign_x3 != 2&
43、gt;game_body game_sign_y0 + 1 game_sign_x0 + 1 = 1game_body game_sign_y1game_sign_x 1 =1。game_body game_sign_y2 -1 game_sign_x2 -1 = 1game_body game_sign_y3 -2 game_sign_x31infoTex .setText( " 游戲進(jìn)行中 !" > 。ooonum_csh_game(>repaint(> if if if(blockNumber = 6&&( game_sign_x 0
44、 =( game_body 2&& game_body 2&& game_body 3 - 1downSignfalse >/0211!=!=變換兩層磚塊1的2 種情況game_sign_x 2&& game_sign_x game_sign_y 0 game_sign_y 2 game_sign_y game_sign_xgame_sign_x 0game_sign_x10 >= 2>22-1!=3 + 1 != 2>game_body game_sign_y0 game_sign_x 0 -2 =1game_body
45、game_sign_y1 game_sign_x 1= 1。game_body game_sign_y2 - 1game_sign_x2- 1 = 1game_body game_sign_y3 - 1game_sign_x3+ 1 = 1infoTex .setText( " 游戲進(jìn)行中 !" > 。ooonum_csh_game(>!=repaint(>if ( game_sign_y 0 = game_sign_y 1&& game_sign_y if ( game_body2&& game_body2&&am
46、p; game_body game_sign_y game_sign_y game_sign_y01game_sign_x 0+ 1 game_sign_x3 <= 17>12+1!=!=3 + 1 game_sign_x 3 - 1 != 2> num_csh_game(>game_body game_sign_y0game_sign_x 0 +2 =1game_body game_sign_y1 +1 game_sign_x1+ 1 = 1game_body game_sign_y2game_sign_x 2 =1。game_body game_sign_y3 +1
47、 game_sign_x3- 1 = 1infoTex .setText( " 游戲進(jìn)行中!" > 。repaint(>if (blockNumber = 7&&downSign = false >/ 變換兩層磚塊 2的2 種情況if ( game_sign_x 0 = game_sign_x 1&& game_sign_x 0 <= 16>if ( game_body game_sign_y02&& game_body game_sign_y1game_sign_x 0- 1 game_sign
48、_x+12+ 1!=!=2&& game_body game_sign_y3 - 1game_sign_x 3 - 1 != 2>num_csh_game(>game_body game_sign_y0 game_sign_x 0 + 2 =1game_body game_sign_y1 - 1game_sign_x1+ 1 = 1game_body game_sign_y2 game_sign_x 2 =1。game_body game_sign_y3 - 1game_sign_x3- 1 = 1infoTex .setText( " 游戲進(jìn)行中 !&q
49、uot; > 。repaint(> 。if ( game_sign_y 0 =game_sign_y 1&& game_sign_y 2 <= 17>if ( game_body game_sign_y0+ 1 game_sign_x 0- 1!=2&& game_body game_sign_y1game_sign_x 1 -2!=2&& game_body game_sign_y2 + 1 game_sign_x 2 + 1 != 2>num_csh_game(>game_body game_sign_y0 +1 game_sign_x0- 1 = 1game_body game_sign_y1game_sign_x 1 -2 =1game_body game_sign_y2 +1 game_sign_x2+ 1 = 1game_body game_sign_y3game_sign_x 3= 1。infoTex .setText
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